Intro to Macintosh Graphics

Spring 2005 Information

Fullerton College ACG102

| projects instructions for this class | calendar and deadlines for this semester | instructor's home |
other learning resources on this site & this instructor's other classes:
| Intro to Computer Graphics | Electronic Illustration | Electronic Paint |

Welcome!

IMPORTANT: This class will be replaced by the Survey of Computer Graphics Applications class. The following material will no longer be updated.


This class is here to let you know what is possible in computer graphics, and which advanced classes to take to find out more. You will be treated to an overview of all kinds of multimedia done with a computer:

HTML sample Formatted and linked text, using the Web's HTML format.

photo editing sample Real-world images, such as photographs, transferred to the computer using a scanner--then modified and combined.

animation sample Animation of images that you either draw on the computer, or scan into it.

sound animation sample Sound recordings (or sounds synthesized on the computer)--to be used as the soundtrack for your animation.

vector graphics map sample Vector graphics images that viewers can zoom into, or link to other pictures.

3D scene sample 3D scenes that viewers can explore interactively.

digital video sample Digital video, a combination of camera footage with transitions and special effects.

We hope you will come back for more in-depth study in the semesters to come. Advanced classes in each area introduced here are offered just about every semester: see our schedule at http://acg2.fullcoll.edu/schedule for details

Each lecture will demonstrate the activities you will later perform hands-on, and explain how the day's exercise fits in with the rest of computer graphics. It will also describe how the particular branch of computer graphics being discussed evolved into its present form. The lab work uses the ideas learned in the lecture to gradually build a multimedia web site with all of your contributions.

The most important requirement to succeed in this class is being able to follow detailed written instructions. If you need assistance with your reading comprehension skills, contact Fullerton College's Skills Center at http://skills.fullcoll.edu. Each class project will be described step-by-step in writing on this site. This is meant to prepare you for the constant skills updates demanded by a career in computer graphics--an ongoing learning process that will require you to read and understand software manuals, technical support web pages, and other written material.

In the following days, these web pages will be the focus of our study, as you sketch and flesh out your electronic diary.



ACG102
syllabus
Lecture Lab
week 01    
Computer basics and text entry Start using the Mac and enter the text for your web page.
week 02    
Text: importing, editing, and formatting Complete the text for your web page.
week 03    
HTML: links and URLs; creating Web pages Generate the HTML framework of your web page.
week 04    
Raster graphics: scanning photographs Scan a still image for the web page.
week 05    
Raster graphics: editing scanned photographs Edit your scanned image.
week 06    
Animation: creating visual elements Paint characters for your animation .
week 07    
Animation: assembling visuals on a timeline Animate the characters you painted.
week 08    
Digital sound: recording Digitize sounds for the soundtrack of your animation.
week 09    
Digital sound: soundtrack completion Assemble the soundtrack and add it to the animation; link the animation to your web page.
week 10    
Vector graphics: organizing document layers Import and revise a map for your web page.
week 11    
Vector graphics: creating basic shapes Add graphic elements to the map; link the map to your page.
week 12    
Digital video: recording, creating visuals Digitize video of yourself greeting the visitors to your web page.
week 13    
Digital video: editing Add transitions to your video; link the video to your page.
week 14    
3D: simulating a simple scene Build a scene using basic 3D techniques.
week 15    
3D: rendering the scene Render 3D scene; link it to your web page.
week 16    
Review and refine Web pages Complete your web page.

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