Electronic Painting

Fall 2005 Information

Fullerton College ACG132

| calendar and deadlines for this semester | instructor's home | ACG home |
other learning resources on this site & this instructor's other classes:
| Intro to Computer Graphics | Electronic Illustration | Intro to Art |

Students in this class focus on one-off and limited-edition art--as opposed to art geared for reproduction, covered in a separate class for illustrators . Another area you may want to explore is the mixing of traditional and computer techniques. This is also the place for in-depth study of the leading program for raster graphics, Adobe Photoshop.

Whatever your interests may be, the instructor will help you find the best selection of digital media to match your artistic vision and unique talents.

Raster Graphics Topics

  1. Technical orientation.
    1. System software user interface.
    2. Recommended workflow practices.
    3. Raster graphics vs. vector graphics.
  2. Digital painting orientation.
    1. Historical overview of raster graphics.
    2. Impact of digital techniques on photography.
    3. Impact of digital techniques on painting and drawing.
    4. Integration of digital and analog image formats.
  3. Raster graphics software interface.
    1. Default settings and user preferences.
    2. Document setup.
    3. Document-window features.
    4. Tools and commands palettes.
    5. Selection tools and techniques
    6. Object-oriented features.
  4. Raster graphics image-creation features.
    1. Freeform tools.
    2. Geometric tools.
    3. Image replication tools.
    4. Masking features and techniques.
    5. Features specific to the program in use.
  5. Raster graphics image-editing features.
    1. Global (whole image) vs. local (region of interest) control.
    2. Basic geometric transformations.
    3. Color and exposure adjustment.
    4. Packaged effects (extensions, plug-ins).
    5. Features specific to the program in use.
  6. Raster graphics document management features.
    1. Layers.
    2. Channels.
    3. Modes.
    4. Undo and history features and techniques.
    5. Features specific to the program in use.
  7. Input/output options.
    1. Raster file import.
    2. Scanners and digital cameras.
    3. Vector graphics rasterizing and vector import.
    4. Export formats for various uses.
    5. Applications of raster graphics software.
      1. Workflow automation: scripts, actions, batch commands.
      2. Color profiling and color management.
      3. Image indexing and retrieval.
      4. Integration with other graphics programs (vector, 3D, video, animation, etc.)
      5. Print media case study.
      6. Electronic media case study.

    Additional resources

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